It was midnight, 13th October 2007. Cruising down the filthy streets of East London was a jet black sports car. The chauffeur of the passenger was no older than 21, but held some power in the criminal underworld, although nowhere near enough to make some name for himself. He dyed his hair a dark green with a light green highlight, which not only made him stand out, but also look “cool.” His passenger seemed no older than he was, and wore one of those zip-up hoodies with the zip hood and jeans. Looking down at his phone, the hooded man exclaimed something unintelligible, scaring the driver enough to halt the car. ”So many years... I’ve finally found it.” the man smiled devilishly, hidden behind his hood. “A... high school, dude?” The chauffeur questioned, “in the United Stated? Are you sure it's no longer here?” ”It has to be. There have been reports of the school being a hot spot of paranormal and supernatural activity... it must be the Key calling out. Calling out to me...” “This Key of yours is very important to you. Why is that so?” ”When you are forced to wander amongst men as punishment for thousands of years, it’s obvious that you want nothing more than payback.” The man opened up a webpage about the aforementioned key, and how it was rumored to unlock a gate to the afterlife. It also told the story of one man that sought the key for ultimate power. Money... fame... world domination... all of it could be in his grasp.
Alas, he was found out, and banished to wander the Earth for all eternity. But now he knew where the Key was, and now he could have his revenge
Lynchmam High is what the media would call a “goldmine.”
Many odd things occur within the school grounds, ranging from a kid vanishing one day, but return cured of a disease, or classrooms randomly appearing out of thin air. However, Lynchman produces the best minds in the state, yet alone the country, so despite all the negative rumours about the school, it’s one of the most prestigious schools in Florida.
Your day started out normally; you woke up and got breakfast before heading outside. Manatee County, Florida is Home rob sone of the most beautiful people on the planet. However, as you passed the school grounds, you notice the school’s principal prepare the speech. Knowing absolutely nothing about it, you make your way into the gathering crowd.
As you can see from the above, this roleplay focuses on supernatural elements and paranormal events.
NOTE: Unlike many other roleplays set in schools, you don’t have to play as a student. You also have the option of playing as an adult that lives nearby, that experiences the effects for themselves
1. Follow all standard roleplay rules and forum rules.
2. PG-13. So excessive gore and drugs aren’t things that I’ll allow. Although swearing is ok if it’s rarely used, don’t be excessive.
3. Also relationships between characters can’t be sexual. In addition, please contact the user who plays whoever you’ll be romancing.
4. No god-modding or Mary Sues. It just ruins the fun.
5. Whilst this is a casual RP I expect at least a little bit of effort in your posts. Just don’t post an essay’s worth. This is for fun, not a chore.
6. Message me before posting plot-changing events.
7. In your character app, bolden the type of Seraph you wish to become
Legend tells that each century, a set of seven people would be chosen to guard the heavens from unwanted aggressors. These people were dubbed "Seraphs", with each one possessing a divine virtue that would act as the basis for their powers. These powers could range from flight to breathing underwater to controlling fire. However, whilst each Seraph generation would have different powers, they would all have a common ability unique to their virtue.
Purity: Immune from having their hearts and minds tainted by darkness. The first Purity seraph was said to be Erato; muse of romantic poetry. Associated with the color red and the metal copper.
Kindness: Kindness Seraphs are said to be able to heal the wounded with their divine strength. Thalia, the muse of comedy, healed many with her kindness and light-hearted fashion. Associated with the color orange and the metal mercury.
Will: Seraphs that inherit the will trait are said to be able to strengthen their allies. The muse of music, Euterpe, was said to be the original Will Seraph. Associated with the color yellow and the metal lead.
Forgiveness: The Forgiveness Seraph has been said to help those that were once evil reconcile and fight for good. Calliope, muse of epics was described to be the first Seraph of Forgiveness. Associated with the color green and the metal silver.
Bravery: Unshakable and courageous, the Bravery Seraph has been recorded to be gifted physically and mentally. Clio, often regarded as the first Bravery Seraph, was considered as the leader of the original seraphs. Associated with the color blue and the metal iron.
Diligence: With an immense amount of determination, the Diligence Seraph gains strength the more injured they become. Polyhymnia was chosen as the first Diligence Seraph. Associated with the color indigo and the metal tin.
Humanity: Possesses the ability to help heal the souls of those who have been corrupted. Melpomene was said to be the first Humanity Seraph. Associated with the color violet and the metal gold.